![]() Released in October 2009, it was received positively by fans.ĭue to a content complaint from the ESRB, the game received a revision which controversially altered the game's ending. Although publisher THQ also contracted a version for the Nintendo Wii by Planet Moon Studios, the DS version is the canon sequel. Being far more ambitious than the previous title, it sought to top the original in every way. ![]() Two months later, it was released in Japan.įollowing the success of the prior two entries, and the growth of 5th Cell in the time since, a mainline sequel entered development for the Nintendo DS. It was released in September 2008 in America, Europe, and Australia. THQ apparently wanted each level to give players something new to do. Due to the fact 5th Cell was busy with other projects at the time, developer Altron was contracted to develop this new spin-off. When the first Drawn to Life released, they noticed the conceptual similarities between it and the Spongebob Squarepants episode "Frankendoodle." As a result, a Spongebob-themed version of Drawn to Life was envisioned. This port received harsh backlash from fans for its poor quality, and it has since been delisted.ĭrawn to Life: Spongebob Squarepants Editionĭuring this time, series publisher THQ was looking to produce more games themed around Nickelodeon IPs. On May 21st, 2014, a port developed by WayForward Technologies and published by 505 Games was released for iOS. In Korea, the game launched as: Geuryeora, Touch! Naega Mandeuneun Sesang. In Japan, the game was published by Agatsuma on December 4th 2008, releasing under the title Drawn to Life: God's Marionette. Developed by 5th Cell and published by THQ, it was received well by critics and went on to sell 820,000 copies by March of the following year. In September 2007, the first game in the series was released exclusively on the Nintendo DS. ![]() The biggest technical challenge was making the drawing tool easy to understand yet not limiting how players could draw, although they eventually felt confident with the results. Whilst in development 5th Cell wanted playing the game to be an experience deeper than just the gimmick of having drawings come to life, and made sure players were always drawing something new and unique to add to the game world. The original concept of drawings coming to life was in Slaczka's head for roughly six months before the company began prototyping it.įrom that initial concept, the developers began incorporating the platforming aspect, and tied it to the village and story. When developer 5th Cell transitioned from mobile games to the Nintendo DS, series Creative Director Jeremiah Slaczka was inspired by the company's need to make something that would use the DS's features in a unique way. 5 Drawn to Life: The Next Chapter (Wii).3 Drawn to Life: Spongebob Squarepants Edition.Morph your hero: Choose to turn your hero into a blob or a spider, each has its own abilities to help you advance through the levels Extensive action adventure game-play: Explore 4 new worlds and sail on a special ship YOU create. Each color has special powers and gives your creation unique properties. Action drawing: Draw objects directly into the game-play to help you advance through the levels. Let your imagination run wild: Ability to draw multi-limbed creatures means you can create your own hero in any form - human, animal or something entirely different. Once again, the Raposa need your help to save their civilization! Drawn to Life returns to the DS in an all new journey, featuring even more ways to customize your hero and your gaming experience! Create without limits: Versatile advanced drawing tool features allow for more multitude of unique items though out the game.
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